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Creating a Dynamic System for Linear Dialogue - Postmortem (Part 3)
Spirit Island Development Update: For my third Unity prototype, I created an "interrupt system" for the player to interact with and...
Creating a Dynamic System for Linear Dialogue - Design (Part 2)
Spirit Island Development Update: For my third Unity prototype, I created an "interrupt system" for the player to interact with and...
Creating a Dynamic System for Linear Dialogue - Inspiration + Research (Part 1)
Spirit Island Development Update: For my third Unity prototype, I created an "interrupt system" for the player to interact with and...
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