Professional Experience




January 2018 - now

Developing pilot episode of a story-rich, point-and-click puzzle adventure game for touchscreens. Six month development cycle.


  • Iterating on game look and feel using Unity and ProCreate (iOS drawing tool).

  • Prototyping narrative systems and novel game mechanics.

  • Designing and implementing original puzzles.

  • Developing episodic story arcs.

  • Writing characters and dialogue.


Champlain College
Graduated August 2018

Exploring the future of design thinking, media, and technology while refining skills in:

  • Design (graphic, user interface, object)

  • Writing

  • Programming

  • Project Management


Emergent Media Center

May 2017 - now

Creative Director of six-person development team of Breakaway!: a serious game developed on Unity intended to launch for Android in August 2018 with 3.5 hours of gameplay.

  •  Quickly promoted from Project Manager/Scrummaster to Creative Director after demonstrating expertise of the product.

  • Successfully helmed the project to a stable build with incremental, feature-driven improvements, after inheriting a broken build with no product backlog and incomplete design documentation.

  • Currently leading team through quality assurance, focus group testing, and polish cycle.


Exquisite Corpse Company LLC 
June 2012 - July 2015

​Executive director, cofounder, project manager, and performer with the Exquisite Corpse Company, an experimental Brooklyn-based theater company which produces large-scale, immersive original works.

  • Executive Director: Oversee Marketing, Development, and Artistic departments of the company; part-owner of LLC.

  • Production manager: coordinate production teams for individual projects; create and oversee operational timeline for projects costing $15,000+; creatively and efficiently troubleshoot and problem solve.

  • Facilitate project development: location scouting, contract signing, script development, artist negotiation, set building, and box office reconciliation.

  • Budgeting: create yearly, seasonal, and project budgets; bookkeeping.

  • Marketing/Graphic Design: create marketing materials, including press releases and media kits.

  • Creative: songwriting, playwrighting, performance (acting and singing)


Champlain College
September 2016 - May 2017

Project Manager with the Maker Lab, Champlain College's Maker Space featuring analog and hi-tech digital tools for use by the Champlain Community:

  • Increased team engagement and individual accountability by rethinking project timelines and team structures.

  • Successfully transitioned team to new project management system, both online and offline.

  • Coordinated workshop series for the Lab.


Brooklyn, NY
September 2013 - June 2015

​Personal assistant to two consecutive high-profile clients.

  • Oversaw house renovation: scheduled and communicated with contractors, organized billing for assorted accounts payable, researched and made decisions on products and companies with cost analyses, presented research findings in clear and succinct Emails.

  • Organized a 75+ person party with VIP guests: handled all RSVPS as informational liaison for guests, researched and booked hotels and transportation, handled all issues remotely and efficiently.

  • Personal assistant duties: handled flight and restaurant bookings, maintain up to date database of secure personal information, answered phones, ran errands.

  • All tasks done with emphasis on thoroughness and efficiency.


National Theatre of Scotland
January 2014 - April 2014

​Contractually engaged as an NYC location scout.

  • Scouting locations: researching locations through Craigslist and through personal connections; drafting operational proposals between NTS and venues; awareness of performance and building codes; site visits and determinations based on technical rider.


Bard College
2005 - 2009

For my senior thesis, I analyzed the existential crisis of Ms. magazine, a feminist women’s magazine devised as a counterpart to the glossy magazines on newsstands’ shelves. I researched the issue of finances: How can a feminist magazine rely on advertising revenue at a time when the entire advertising industry was deeply sexist? In the end, my 75-page thesis wedded art design, psychology, and 1970s American history.

I directed and starred in “Hedwig and the Angry Inch,” among numerous other productions.

I studied abroad in France and gained fluency in the language.


2002 - 2018

  • Maintaining a friendly and outgoing personality while interfacing with a diversity of people and dispositions

  • Working efficiently in a high-paced environment

  • Managing reservations, seating flow, and resolving customer issues 

  • Multitasking effectively under pressure