SOLO DEVELOPER - SPIRIT ISLAND
January 2018 - now
Developing pilot episode of a story-rich, point-and-click puzzle adventure game for touchscreens. Six month development cycle.
Iterating on game look and feel using Unity and ProCreate (iOS drawing tool).
Prototyping narrative systems and novel game mechanics.
Designing and implementing original puzzles.
Developing episodic story arcs.
Writing characters and dialogue.
MFA CANDIDATE IN EMERGENT MEDIA
Graduated August 2018
Exploring the future of design thinking, media, and technology while refining skills in:
Design (graphic, user interface, object)
CREATIVE DIRECTOR OF BREAKAWAY
Emergent Media Center
May 2017 - now
Creative Director of six-person development team of Breakaway!: a serious game developed on Unity intended to launch for Android in August 2018 with 3.5 hours of gameplay.
Quickly promoted from Project Manager/Scrummaster to Creative Director after demonstrating expertise of the product.
Successfully helmed the project to a stable build with incremental, feature-driven improvements, after inheriting a broken build with no product backlog and incomplete design documentation.
Currently leading team through quality assurance, focus group testing, and polish cycle.
EXECUTIVE DIRECTOR, COFOUNDER
Exquisite Corpse Company LLC
June 2012 - July 2015
Executive director, cofounder, project manager, and performer with the Exquisite Corpse Company, an experimental Brooklyn-based theater company which produces large-scale, immersive original works.
Executive Director: Oversee Marketing, Development, and Artistic departments of the company; part-owner of LLC.
Production manager: coordinate production teams for individual projects; create and oversee operational timeline for projects costing $15,000+; creatively and efficiently troubleshoot and problem solve.
Facilitate project development: location scouting, contract signing, script development, artist negotiation, set building, and box office reconciliation.
Budgeting: create yearly, seasonal, and project budgets; bookkeeping.
Marketing/Graphic Design: create marketing materials, including press releases and media kits.
Creative: songwriting, playwrighting, performance (acting and singing)
MFA FELLOW - MAKER LAB
September 2016 - May 2017
Project Manager with the Maker Lab, Champlain College's Maker Space featuring analog and hi-tech digital tools for use by the Champlain Community:
Increased team engagement and individual accountability by rethinking project timelines and team structures.
Successfully transitioned team to new project management system, both online and offline.
Coordinated workshop series for the Lab.
September 2013 - June 2015
Personal assistant to two consecutive high-profile clients.
Oversaw house renovation: scheduled and communicated with contractors, organized billing for assorted accounts payable, researched and made decisions on products and companies with cost analyses, presented research findings in clear and succinct Emails.
Organized a 75+ person party with VIP guests: handled all RSVPS as informational liaison for guests, researched and booked hotels and transportation, handled all issues remotely and efficiently.
Personal assistant duties: handled flight and restaurant bookings, maintain up to date database of secure personal information, answered phones, ran errands.
All tasks done with emphasis on thoroughness and efficiency.
National Theatre of Scotland
January 2014 - April 2014
Contractually engaged as an NYC location scout.
Scouting locations: researching locations through Craigslist and through personal connections; drafting operational proposals between NTS and venues; awareness of performance and building codes; site visits and determinations based on technical rider.
BA IN LIBERAL ARTS
2005 - 2009
For my senior thesis, I analyzed the existential crisis of Ms. magazine, a feminist women’s magazine devised as a counterpart to the glossy magazines on newsstands’ shelves. I researched the issue of finances: How can a feminist magazine rely on advertising revenue at a time when the entire advertising industry was deeply sexist? In the end, my 75-page thesis wedded art design, psychology, and 1970s American history.
I directed and starred in “Hedwig and the Angry Inch,” among numerous other productions.
I studied abroad in France and gained fluency in the language.
2002 - 2018
Maintaining a friendly and outgoing personality while interfacing with a diversity of people and dispositions
Working efficiently in a high-paced environment
Managing reservations, seating flow, and resolving customer issues
Multitasking effectively under pressure